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Downloads

Archive documentation. This page describes an earlier tool or workflow. For current work, visit the games portfolio or the development harness.

All releases are hosted on GitHub — small zip files, direct links, no account required.


Latest: v1.0.3

godot-runtime-bridge-v1.0.3.zip

Download from GitHub

Terminal
git clone https://github.com/Aesthetic-Engine/godot-runtime-bridge.git
cd godot-runtime-bridge/mcp
npm install

After downloading, copy addons/godot-runtime-bridge/ into your Godot project’s addons/ folder and enable the plugin in Project → Project Settings → Plugins.


Latest: v1.0.0

Terminal
git clone -b v1.0.0 https://github.com/Aesthetic-Engine/Aesthetic-Engine-Builder.git
cd Aesthetic-Engine-Builder/mcp
npm install

Open the project folder (Aesthetic-Engine-Builder or Aesthetic-Engine-Builder-1.0.0) in Godot 4.5+ to import. The builder addon is pre-configured.


Required: v4.5 or later

GRB and AEB both require Godot 4.5+ (uses the OS.add_logger API introduced in that version). Earlier 4.x releases will not work.

Get the latest stable release

godotengine.org/download

All platforms + export templates

GitHub Releases


DependencyMinimum VersionNotes
Godot4.5+Uses OS.add_logger API introduced in 4.5
Node.js20 LTS+Required for the MCP bridge
CursorLatestOr any MCP-compatible AI agent
OSWindows 10+, macOS 12+, LinuxAny platform Godot supports